Tag Archives: ux

Rapid Prototyping Physical Environments

Physical environments play an increasingly important role in designing digital products and services. In a world of mobile devices and connected things, how they all fit together in physical space becomes just as important as the design of the individual … Continue reading 

Tablets for Toddlers

It’s hard to deny tablets are fun and ever since the original iPad was so successfully released and a whole market evolved around tablet computers, it is pretty safe to say they are here to stay. With that in mind, … Continue reading 

Message to iPhone devs: pixels are not space

One of the most significant improvements of the recently introduced iPhone 4 over its predecessors is the so called Retina Display. Apple has significantly bumped up the resolution of their pocket-sized cash cow from 320×480 to 960×640 pixels. In all … Continue reading